platformer - v1.0.0
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    • ECS system that moves entities along predefined waypoint paths.

      Entities move toward the current path point at a constant speed. Supports looping or ping-pong (reverse direction) behavior.

      Parameters

      • ecs: default

        The ECS world instance.

      Returns void

      • Requires transform and pathMovement components.
      • Automatically advances to the next waypoint when close enough.
      • Modifies entity velocity toward the active waypoint.